17th September 2018
We are delighted to announce that the Outstanding Gamification Awards 2018 are going to be presented during our conference. We try and organise these awards every year to bring the best of the gamification industry and research to light. This year we have seven categories that you can apply for. Some of them have been introduced this year as we wanted wider participation and some are returning categories. We are super thankful for the awards sponsors for supporting our awards and helping us turn them into a reality. A huge thanks also goes to Michael Wu who helped us organise and structure the awards and the process. Check out the categories and start thinking about your submissions!
The award for Outstanding Gamification Rookie is going to be sponsored by SelfDrvn. This year we want to motivate gamification professionals that are new to the industry to be part of our community. An industry that does not attract new people will eventually wither away and we don’t want that to happen. This award will go to the individual who has joined the industry during the past 12 months and managed to deliver an outstanding project or spread the word about gamification far and wide.
Sponsored by ChainCubed, this category is a returning category that aims to showcase the best platforms for implementing gamification and making an impact on organisations and people.
PlayVisit, the sponsors of the Outstanding Gamification Research award are looking for research papers that have enhanced the educational, commercial and general usage of gamification. Research is all about making sure that we document what worked well and what didn’t. That is very important for a developing industry like gamification.
The Inclusion and Diversity Award is to recognise an individual or team's contribution and impact in promoting and improving accessibility, inclusivity and diversity through applied gamification. This award is sponsored by Gamification Nation.
Outstanding Gamification Project in Audience Engagement
Sponsored by 3radical, this award will go to a marketing project that displays the power of gamification in spreading a company’s message to a wide audience. We want to see impressive engagement and clear impact from the campaign.
This award seeks to recognise excellent use of gamification that has achieved a sustainable, measurable and positive impact for learning.
What you need to do:
How are you going to be judged?
There will be two phases in the judging process.
Last time, we kicked off this award by outlining the 7 categories of awards this year and specifying the submission requirement. Today, it’s time to dive into the details and talk about how you can win.
The Outstanding Gamification Awards: Part 3—The Grand Finale Over the past couple of weeks, we have kick-started the open submission for these Outstanding Gamification Awards.
After approximately 3 weeks of scoring and hard work, my esteem panel of judges have finally chosen the finalists for the Outstanding Gamification Awards 2018 (OGA).