Gamification Award Categories

FIND THE
GAMIFICATION
AWARD FOR
YOU BELOW

Benefits of entering The Gamification Awards

  • Have your work and efforts acknowledged and recognised within the industry
  • Be on level with the best in your field
  • Gain publicity and recognition by the public and industry peers
  • Take part in our interviews and gain excellent media coverage throughout our website and social media channels
  • Boost your profits - winners enjoy bigger sales growth
  • Get noticed and become further established within your industry
  • Be open to potential new business opportunities 
  • Make others in your industry aware of your hard work and dedication
  • Show off your award with our badge which can be used on your website and promotion materials
  • Discover new and exciting ideas within your industry
  • Be recognised for you or your teams hard work and determination

Gamification in SUSTAINABILITY

  • ABOUT THE AWARD

The Sustainable Gamification Award is looking for applicants that have created unique examples where gamification has been used to have a positive effect on the environment. They will be looking for individuals, people in business and organisations that have used gamification to create real and tangible outcomes that help to solve issues surrounding sustainability and the environment.

The winner of the Sustainable Gamification Award will have used and applied gamification into a system to help with environmental problems or issues. The product will be inventive and creative and have proof of its effectiveness.

Successful applicants in the Sustainability Award will have created the most inventive ideas which help create sustainable changes within our communities and planet. Unique in process and design will help your application stand out.

The sponsor of this award
 is Creative Bloom

Creative Bloom Sponsor the Sustainability Award

Creative Bloom are a digital marketing agency specialising in sustainable and ethical sectors. In short, they “they help the good guys get found”. They have helped 100s of ethical businesses and organisations that play a positive part in the world with creating impactful marketing strategies and executing digital campaigns that get their amazing messages out there. With deep roots in the Brighton environmental activist scene, they are often hands on organising beach cleans and helping to promote the work of the local chapter of Surfers Against Sewage.

Gamification Software

  • ABOUT THE AWARD

The Gamification Software Award category aims to showcase the best platforms for implementing gamification and making an impact on organisations and people. The award will go to the individual, organisation or business that has created unique examples where gamification has been used to have a positive effect on organisations and people.

This includes but is not limited to platforms, engines, augmented reality (AR), virtual reality (VR), mixed reality (MR), Internet of Things (IoT), blockchain, integrations and apps. The product will be inventive and creative and have proof of its effectiveness.

Successful applicants in the Gamification Software Award will have created the most inventive ideas which help people or organisations. Unique in process and design will help your application stand out.

The sponsor of this award
 is
 BLUErabbit

Blue Rabbit Logo

BLUErabbit is a company dedicated to the gamification of education through our Web App. We pride ourselves in fighting the war against grades and any educational system that gets in the way of learning. We have successfully gamified hundreds of classes and events in the past four years and are looking up to provide the best gamified experience. Being the first winner of the Outstanding Gamification Software Award in 2017, we are more than happy to be sponsoring it this year!

Gamification in EDUCATION & learning

  • ABOUT THE AWARD

We will be looking for an outstanding businesses or individual who's project has:

  • ​Achieved a long-term sustainable and positive impact on learning
  • ​Affected a wide audience
  • ​Has ​had a measurable impact

Gamification in healthcare

  • JUDGING CRITERIA ONE
  • JUDGING CRITERIA TWO
  • AWARD SPONSOR

We will be looking for an oustanding businesses who ​have:

  • Any individual or business that has used gamification for apps; fitness; exercise; medication management; chronic condition management; physical therapy; rehabilitation; healthy eating; nutrition; condition detection; memory or addiction.
  • ​Delivered a project involving gamification 
  • ​Can provide evidence of success of their project

Gamification IN HR

  • JUDGING CRITERIA ONE
  • JUDGING CRITERIA TWO
  • AWARD SPONSOR

We will be looking for an oustanding ​research that has:

  • ​Significantly enhanced the educational, commercial and general usage of gamification
  • For indivuals or businesses that have used gamification for Employee Engagement; Recruitment; Retention; Induction; Well-being; Innovation; Productivity; Culture Change or Leadership.
  • Can provide evidence of success of their project

Gamification IN MARKETING

  • JUDGING CRITERIA ONE
  • JUDGING CRITERIA TWO
  • AWARD SPONSOR

We will be looking for an oustanding businesses who show prowess in:

  • For individuals or businesses that have used gamification for subjects such as loyalty programmes, customer acquisition, campaigns, agency or audience engagement. Not limited to these subjects.
  • Delivered a project using gamification
  • Can provide evidence of success of their project

​The Gamification Awards - 2019

​Interested in learning more about our upcoming 2019 event? Click the button below to find out more.

Previous Awards

​​We have run the awards in various forms since 2017. 2019 is the first year ​the awards are being run as it's own event. Click the button below to find out more about the previous awards and winners.

Sponsors

​​Sponsors for the 2019 edition of ​The Gamification Awards ​are still being hand-picked.​ If you want to know more about our previous sponsors you can click the ​button below.

Judges

​​Our ​esteemed judges are the keen eyes ​that help us work out who the rising stars in the gamification industry are. Find out more about them by clicking the button below.

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